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WELCOME

Demo On
iPhone Mobile
Application
Developement
By
NagaMurali

Liquid
contact
indicators

Internet
connectiv
ity

iPhone
History, hardware &
Software

iOS

E-mail
and text
messages

History

www.3aroundweb.in

Iphone launch

The first iPhone was introduced on January


9th , 2007
by Steve Jobs CEO of Apple Inc.

Steve Jobs

American businessman, designer and inventor.

He is best known as the co-founder, chairman, and chief


executive officer ofApple Inc.

Jobs also co-founded and served as chief executive of


Pixar Animation Studios; he became a member of the board of
directors ofThe Walt Disney Companyin 2006, when Disney
acquired Pixar.

In the late 1970s, Apple co-founderSteve Wozniakengineered


one of the first commercially successful lines of personal
computers, theApple II series.

Jobs was among the first to see the commercial potential


ofXerox PARC'smouse-drivengraphical user interface,
which led to the creation of theApple Lisaand, one year
later, theMacintosh.

After losing a power struggle with the board of directors in


1985, Jobs left Apple and foundedNeXT, acomputer
platform development company specializing in the highereducation and business markets.

After difficulties developinga new Mac operating system,


Apple purchased NeXT in 1996 in order to useNeXTSTEPas
the basis for what becameMac OS X.

As Apple floundered, Jobs took control of the company and


was named "interim CEO" in 1997, or as he jokingly
referred to it, "iCEO".

Under his leadership, Apple was saved from near bankruptcy, and
became profitable by 1998.

Over the next decade, Jobs oversaw the development of theiMac,


iTunes,iPod,iPhone, andiPad, and on the services side, the
company'sApple Retail Stores,iTunes Storeand theApp Store.

The success of these products and services, providing several


years of stable financial returns, propelled Apple to become the
world's most valuable publicly traded company in 2011.

The reinvigoration of the company is regarded by many


commentators as one of the greatest turn arounds in business
history.

Jobs resigned as Apple CEO in August that year and was elected
Chairman of the Board. He died of respiratory arrest related to his
metastatic tumor on October 5, 2011.

Apple Products

iPhone functions

Video camera
Camera phone with text messaging and visual voicemail
A portable media player
An Internet client with e-mail
Web browsing
And both Wi-Fi and 3G connectivity

Multi-touch screen
The user interface is built
around the device's
multi-touch screen,
including a virtual
keyboard rather than a
physical one

iPhone Technology features the most


revolutionary user interface since the
mouse

Multi-touch screen
Its an entirely new
interface based on a
large multi-touch
display and innovative
new software that lets
you control everything
using only your fingers.

Multi-touch screen
You can go through
albums with
Cover Flow
Flip through photos
Email them with a
touch
Zoom in and out
All this by simply using iPhones multitouch display.

iPhone went on sale


The iPhone went
on sale in the
United States on
June 29, 2007,
at 6:00pm local
time, while
hundreds of
customers lined
up outside the
stores nationwide.

iPhone sale

Apple sold 6.1million original iPhone units over five


quarters. The sales has been growing steadily thereafter,
by the end of fiscal year 2010, a total of 73.5 million
iPhones were sold.

iPhone body

The original iPhone was made of aluminum


with a
black plastic accent.

iPhone body

The iPhone 3G and 3GS feature a full plastic back to increase


the strength of the GSM signal.
The iPhone 3G was available in an 8GB black model, or a
black or white option for the 16GB model.
The iPhone 3GS was available in both colors, regardless of
storage capacity.

iPhone body
The iPhone 4 has an
aluminosilicate glass front and
back with a stainless steel edge
that serves as the antennae.
It is available in black;
A white version was announced,
but has as of January 2011 not
been released.

Hardwa
re

iPhone Hardware

Screen and input

The top and side of the iPhone 3GS, externally identical


to the iPhone 3G. The switches were black plastic on
the original model. From left to right, sides: wake/sleep
button, SIM card slot, headphone jack, silence switch,
volume controls.

Audio and output

One of two speakers (left) and the microphone (right)


surround the dock connector on the base of the
original iPhone. If a headset is plugged in, sound is
played through it instead.
The iPhone did not support voice recording until the
3.0 software update

Battery

Apple's website says that the battery life is designed to


retain up to 80% of its original capacity after 400 full
charge and discharge cycles
24 hours of music
on standby
7 hours of video
web browsing

250 hours
6 hours of

Camera + Retina display

5-megapixel photos and


stunning HD video.
The built-in LED flash does
double duty.
When youre taking pictures, it
works as a flash.
When youre shooting video it
can stay on to light up the
scene.
And on the front of iPhone 4,
the built-in camera is perfect for
making FaceTime calls.

Storage and SIM

The iPhone was initially released


with two options for internal storage
size: 4GB or 8GB.
The iPhone 4 is available in 16GB
and 32GB variants. All data is
stored on the internal flash drive;
the iPhone does not support
expanded storage through a
memory card slot, or the SIM card.
In most countries, the iPhone is
usually sold with a SIM lock, which
prevents the iPhone from being
used on a different mobile network.
The iPhone 4 features a MicroSIM
card that is located in a slot on the
right side of the device.

Liquid contact indicators

Liquid contact indicators which change from white to


red in color when they come in contact with
water.
The indicators are often used by Apple employees to
determine whether the device qualifies for a warranty
repair or replacement. If the indicators show that the
device was exposed to water, they may determine that
the device is not covered by Apple.

Included items with iPhone

The contents of the box of an iPhone 4. From


left to right:
Lid
Plastic holder,
Written documentation,
and (top to bottom) headset, USB cable, wall
charger.

Software
(iOS)

iOS

iOS (known as iPhone OS)


is Apple's mobile
operating system.
The operating system was
unveiled with the iPhone on
January 9, 2007, and
released in June of that year
Originally developed for
the iPhone, it has since been
extended to support other
Apple devices such as the
iPod Touch, iPad and Apple
TV.

iOS

In iOS, there are four


abstraction layers: the
Core OS layer, the Core
Services layer, the Media
layer, and the Cocoa Touch
layer.
The user interface of iOS
is based on the concept of
direct manipulation, using
multi-touch gestures.
Interface control elements
consist of sliders, switches,
and buttons.

Interface

The default Home screen of


iOS 4 shows most of the
applications provided by
Apple. Users can download
additional applications from
the App store, create Web
Clips, rearrange the icons, and
create folders.
iPhone applications normally
run one at a time (not
including iOS 4, which
includes running applications
in the background)
Almost all input is given
through the touch screen,
which understands complex

Phone
The iPhone allows audio
conferencing, call holding, call merging,
caller ID, and integration with other
cellular network features and iPhone
functions.
When making a call, the iPhone
presents a number of options.
The screen is automatically
disabled when held close to the
face.
The iPhone includes a visual
voicemail feature.
A music ringtone feature was
introduced in the United States on
September 5, 2007.
Users can create custom ringtones
from songs purchased from the iTunes
Store for a small additional fee.

Multimedia
The iPhone can sort its media
library by songs, artists, albums,
videos, playlists, composers,
podcasts and audiobooks.
The iPhone allows users to
purchase and download songs
from the iTunes Store directly to
their iPhone.
The iPhone includes software
that allows the user to upload,
view, and e-mail photos taken
with the camera. The user zooms
in and out of photos.
The photo display application
supports both portrait and
landscape orientations.

Internet connectivity
By default, the iPhone will ask to join
newly discovered Wi-Fi networks and
prompt for the password when
required.
Safari is the iPhone's native web
browser, and it displays pages similar
to its Mac and Windows.
Web pages may be viewed in
portrait or landscape mode and
supports automatic zooming by
pinching together or spreading apart
fingertips on the screen, or by doubletapping text or images.
The maps application can access
Google Maps in map, satellite, or
hybrid form.
According to Google, in 2008 the
iPhone generated 50 times more

Text input
The virtual keyboard on the
original iPhone's touchscreen.
It has automatic spell
checking and correction,
predictive word capabilities, and
a dynamic dictionary that learns
new words.
The keys are somewhat larger
and spaced farther apart when
in landscape mode.
Touching a section of text for
a brief time brings up a
magnifying glass, allowing users
to place the cursor in the middle
of existing text.

E-mail and text messages

The iPhone also features an


e-mail program that supports
HTML e-mail.
Which enables the user to
embed photos in an e-mail
message. PDF, Word, Excel,
and PowerPoint.
Text messages are
presented chronologically in
a mailbox format similar to
Mail.

Liquid
contact
indicators

Internet
connectiv
ity

App store

iOS

E-mail
and text
messages

App
Store

What are application stores?

What are application stores?

App Store
The Apple App Store is a service for iOS devices
(the iPhone, iPod Touch and iPad) offered by Apple Inc.
The App Store opened on July 10, 2008 via an
update to iTunes.
The App Store is accessible from the iPhone, iPod
Touch and iPad.
The store is also accessible on computers running
Mac OS X and Windows through iTunes.

App Store
Best place to discover
apps.
On click downloads.
Free & Paid apps (70/30)
Automatic installation.
Automatic apps updates.

Apple says
Apple allows 70% of revenues from the store to
instantly go to the seller of the application, and 30%
go to Apple.
10 billion apps was downloaded from Apple App
Store.
The median revenue per developed application is
estimated to be $700, while the average costs range
from $15,000 to $50,000

iPhone SDK

iPhone SDK
The Software Development
Kit for iPhone OS was
announced at the iPhone
Software Roadmap event on
March 6, 2008.
The SDK allows developers to
create applications using Xcode
that will natively run on the
iPhone, iPod Touch and iPad.
Developers who publish their
applications on the App Store will
receive 70% of sales revenue,
and will not have to pay any
distribution costs for the
application. However, an annual
fee is required to use the iPhone
SDK and upload applications to
the store.

iPhone SDK
To run an application on
the iPhone, the application
needs to be signed.
This signed certificate is
only granted by Apple after
the developer has first
developed the software
through:
US $99/year Standard
package
US $299/year Enterprise
package

iPhone SDK

App Store application availability has


increased in line with downloads over time

Apps Categories

Apps Category - Social

Whether youre talking about social media, or actually


interacting with other humans face-to-face, theres a
number of apps that will help you connect, keep in touch
with others.

Apps Category - Business &


News

These apps will help you get work done and


stay on top of whats happening in the news.

www.3aroundweb.in

Apps Category - Entertainment,


Music, & Games

Check out these great games and other


amusements that will surely keep your
accelerometer accelerating.

Apps Category - Family, Shopping,


& Travel

These apps will help keep the kids in line, get


your dream vacation in gear, and hopefully
save you some money in the process.

Miscellaneous

Some apps could save your life, spark your creative


passion, or just plain WOW you.
These apps dont quite fit in the categories above, but still
deserve your attention if youve got any space left.

Rating of application

Apple rates applications worldwide based on their content, and


determines what age group each is appropriate for.

Approval process
To get applications into the App Store,
developers were required to submit
their app and wait for approval or
rejection by Apple.
Rejected apps were given feedback
on the reason they were rejected so
they could be modified and
resubmitted.
Over time, requirements have
evolved as trends have appeared in
application development.

Thank You
www.3aroundweb.in

www.3aroundweb.in

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