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Culture Documents
Instruction Codes
Computer Registers
Computer Instructions
Timing and Control
Instruction Cycle
Memory Reference Instructions
Input-Output and Interrupt
Complete Computer Description
Design of Basic Computer
Design of Accumulator Logic
Computer Organization
Instruction codes
INSTRUCTION CODES
Program:
A set of instructions that specify the operations, operands, and the
sequence by which processing has to occur.
Instruction Code:
A group of bits that tell the computer to perform
a specific operation (a sequence of micro-operation)
-->macro-operation
- usually divided into operation code, operand
address, addressing mode, etc.
- basic addressing modes
Immediate, Direct, Indirect
Simplest stored program organization
15
12 11
Opcode
Address
Instruction Format
15
0
Binary Operand
Memory
4096x16
Instructions
(program)
Operands
(data)
Processor register
(Accumulator, AC)
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Instruction codes
INDIRECT ADDRESS
Instruction Format
15 14
12 11
Address
I Opcode
Indirect address
Direct Address
22
0 ADD
457
35
300
457
1 ADD
300
1350
Operand
1350
Operand
AC
AC
Registers
COMPUTER REGISTERS
Registers in the Basic Computer
11
PC
11
Memory
AR
15
4096 x 16
IR
15
15
TR
7
OUTR
DR
7
15
INPR
AC
List of BC Registers
DR
AR
AC
IR
PC
TR
INPR
OUTR
16
12
16
16
12
16
8
8
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Data Register
Holds memory operand
Address Register
Holds address for memory
Accumulator
Processor register
Instruction Register Holds instruction code
Program Counter
Holds address of instruction
Temporary Register Holds temporary data
Input Register
Holds input character
Output Register
Holds output character
Computer Architectures Lab
Registers
Bus
7
Address
Read
AR
LD INR CLR
PC
LD INR CLR
DR
LD INR CLR
Adder
and
logic
AC
LD INR CLR
INPR
IR
TR
LD
LD INR CLR
OUTR
LD
16-bit common bus
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Clock
Instructions
COMPUTER(BC) INSTRUCTIONS
14
12 11
Opcode
0
Address
Register-Reference Instructions
15
0
12 11
Register operation
1
Input-Output Instructions
15
1 1
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12 11
1
(OP-code = 111, I = 0)
0
(OP-code =111, I = 1)
0
I/O operation
Instructions
Hex Code
I=0
I=1
0xxx 8xxx
1xxx 9xxx
2xxx Axxx
3xxx Bxxx
4xxx Cxxx
5xxx
Dxxx
6xxx
Exxx
Description
AND memory word to AC
Add memory word to AC
Load AC from memory
Store content of AC into memory
Branch unconditionally
Branch and save return address
Increment and skip if zero
CLA
CLE
CMA
CME
CIR
CIL
INC
SPA
SNA
SZA
SZE
HLT
7800
7400
7200
7100
7080
7040
7020
7010
7008
7004
7002
7001
Clear AC
Clear E
Complement AC
Complement E
Circulate right AC and E
Circulate left AC and E
Increment AC
Skip next instr. if AC is positive
Skip next instr. if AC is negative
Skip next instr. if AC is zero
Skip next instr. if E is zero
Halt computer
INP
OUT
SKI
SKO
ION
IOF
F800
F400
F200
F100
F080
F040
Input character to AC
Output character from AC
Skip on input flag
Skip on output flag
Interrupt on
Interrupt off
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Instructions
Other inputs
3x8
decoder
7 6543 210
D0
Control
logic
gates
D7
Control
outputs
T15
T0
15 14 . . . . 2 1 0
4 x 16
decoder
4-bit
sequence
counter
(SC)
Increment (INR)
Clear (CLR)
Clock
10
TIMING
SIGNALS
- Generated by 4-bit sequence counter and 4x16 decoder
- The SC can be incremented or cleared.
T0
T1
T2
T3
T4
T0
T0
T1
T2
T3
T4
D3
CLR
SC
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11
Instruction Cycle
INSTRUCTION CYCLE
BC Instruction cycle: [Fetch Decode [Indirect] Execute]*
Fetch and Decode
T1
S2
T0
S1 Bus
S0
Memory
unit
7
Address
Read
AR
LD
PC
INR
IR
LD
5
Clock
Common bus
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12
Instrction Cycle
T0
IR M[AR], PC PC + 1
T1
T2
I
T3
Execute
input-output
instruction
SC 0
D'7IT3:
D'7I'T3:
D7I'T3:
D7IT3:
D7
= 0 (Memory-reference)
= 0 (register)
(indirect) = 1
T3
Execute
register-reference
instruction
SC 0
T3
AR M[AR]
= 0 (direct)
T3
Nothing
Execute
memory-reference
instruction
SC 0
T4
AR M[AR]
Nothing
Execute a register-reference instr.
Execute an input-output instr.
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13
Instruction Cycle
r:
rB11:
rB10:
rB9:
rB8:
rB7:
rB6:
rB5:
rB4:
rB3:
rB2:
rB1:
rB0:
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SC 0
AC 0
E0
AC AC
E E
AC shr AC, AC(15) E, E AC(0)
AC shl AC, AC(0) E, E AC(15)
AC AC + 1
if (AC(15) = 0) then (PC PC+1)
if (AC(15) = 1) then (PC PC+1)
if (AC = 0) then (PC PC+1)
if (E = 0) then (PC PC+1)
S 0 (S is a start-stop flip-flop)
Computer Architectures Lab
14
MR Instructions
AND
ADD
LDA
STA
BUN
BSA
ISZ
Operation
Decoder
D0
D1
D2
D3
D4
D5
D6
Symbolic Description
AC AC M[AR]
AC AC + M[AR], E Cout
AC M[AR]
M[AR] AC
PC AR
M[AR] PC, PC AR + 1
M[AR] M[AR] + 1, if M[AR] + 1 = 0 then PC PC+1
- The effective address of the instruction is in AR and was placed there during
timing signal T2 when I = 0, or during timing signal T3 when I = 1
- Memory cycle is assumed to be short enough to complete in a CPU cycle
- The execution of MR Instruction starts with T4
AND to AC
D0T4:
D0T5:
ADD to AC
D1T4:
D1T5:
DR M[AR]
AC AC DR, SC 0
Read operand
AND with AC
DR M[AR]
AC AC + DR, E Cout, SC 0
Read operand
Add to AC and store carry in E
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15
20
PC = 21
BSA
135
Next instruction
AR = 135
136
Subroutine
BUN
Memory
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135
BSA
135
21
Next instruction
135
21
Subroutine
PC = 136
BUN
135
Memory
16
MR Instructions
BSA:
D5T4:
D5T5:
M[AR] PC, AR AR + 1
PC AR, SC 0
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17
MR Instructions
ADD
D0 T 4
DR <- M[AR]
LDA
D1 T 4
DR <- M[AR]
D0 T 5
D1 T 5
AC <- AC DR
AC <- AC + DR
SC <- 0
E <- Cout
SC <- 0
BUN
BSA
D4 T 4
PC <- AR
SC <- 0
D2 T 4
D 3T 4
M[AR] <- AC
SC <- 0
DR <- M[AR]
D2 T 5
AC <- DR
SC <- 0
ISZ
D5 T 4
M[AR] <- PC
AR <- AR + 1
D5 T 5
PC <- AR
SC <- 0
STA
D6 T 4
DR <- M[AR]
D6 T 5
DR <- DR + 1
D6 T 6
M[AR] <- DR
If (DR = 0)
then (PC <- PC + 1)
SC <- 0
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18
Serial
communication
interface
registers and
Computer
flip-flops
Receiver
interface
OUTR
FGO
AC
INPR
OUTR
FGI
FGO
IEN
Keyboard
Transmitter
interface
INPR
FGI
19
-- I/O Device --
/* Input */
/* Initially FGI = 0 */
loop: If FGI = 0 goto loop
AC INPR, FGI 0
/* Output */
/* Initially FGO = 1 */
loop: If FGO = 0 goto loop
OUTR AC, FGO 0
FGI=0
FGO=1
Start Input
Start Output
FGI 0
yes
FGI=0
AC Data
yes
no
More
Character
no
END
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FGO=0
no
AC INPR
yes
OUTR AC
FGO 0
yes
More
Character
no
END
Computer Architectures Lab
20
INPUT-OUTPUT INSTRUCTIONS
D7IT3 = p
IR(i) = Bi, i = 6, , 11
INP
OUT
SKI
SKO
ION
IOF
pB11:
pB10:
pB9:
pB8:
pB7:
pB6:
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Input char. to AC
Output char. from AC
Skip on input flag
Skip on output flag
Interrupt enable on
Interrupt enable off
21
PROGRAM-CONTROLLED INPUT/OUTPUT
Program-controlled I/O
- Continuous CPU involvement
I/O takes valuable CPU time
- CPU slowed down to I/O speed
- Simple
- Least hardware
Input
LOOP,
SKI DEV
BUN LOOP
INP DEV
Output
LOOP,
LOP,
LD
SKO
BUN
OUT
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DATA
DEV
LOP
DEV
Computer Architectures Lab
22
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23
=0
IEN
=1
=1
=1
=1
Interrupt cycle
Store return address
in location 0
M[0] <- PC
=0
Branch to location 1
PC <- 1
FGI
=0
FGO
=0
IEN <- 0
R <- 0
R <- 1
24
BUN
1120
Main
Program
255
PC = 256
1120
Main
Program
255
256
1120
I/O
Program
1
BUN
256
BUN
1120
I/O
Program
0
BUN
M[AR] TR, PC 0
RT2:
PC PC + 1, IEN 0, R 0, SC 0
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25
Questions on Interrupt
How can the CPU recognize the device
requesting an interrupt ?
Since different devices are likely to require
different interrupt service routines, how can
the CPU obtain the starting address of the
appropriate routine in each case ?
Should any device be allowed to interrupt the
CPU while another interrupt is being serviced ?
How can the situation be handled when two or
more interrupt requests occur simultaneously ?
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26
Description
start
SC <- 0, IEN <- 0, R <- 0
=0(Instruction
R
Cycle)
RT0
AR <- PC
RT1
IR <- M[AR], PC <- PC + 1
RT2
AR <- IR(0~11), I <- IR(15)
D0...D7 <- Decode IR(12 ~ 14)
=1(Register or I/O)
=1 (I/O)
D7IT3
Execute
I/O
Instruction
=0 (Register)
D7IT3
Execute
RR
Instruction
D7
=1(Interrupt
Cycle)
RT0
AR <- 0, TR <- PC
RT1
M[AR] <- TR, PC <- 0
RT2
PC <- PC + 1, IEN <- 0
R <- 0, SC <- 0
=0(Memory Ref)
=1(Indir)
D7IT3
AR <- M[AR]
=0(Dir)
D7IT3
Idle
Execute MR
Instruction
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D7T4
27
Description
Fetch
Decode
RT0:
RT1:
RT2:
Indirect
D7IT3:
Interrupt
T0T1T2(IEN)(FGI + FGO):
RT0:
RT1:
RT2:
Memory-Reference
AND
D0T4:
D0T5:
ADD
D1T4:
D1T5:
LDA
D2T4:
D2T5:
STA
D3T4:
BUN
D4T4:
BSA
D5T4:
D5T5:
ISZ
D6T4:
D6T5:
D6T6:
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AR <- PC
IR <- M[AR], PC <- PC + 1
D0, ..., D7 <- Decode IR(12 ~ 14),
AR <- IR(0 ~ 11), I <- IR(15)
AR <- M[AR]
R <- 1
AR <- 0, TR <- PC
M[AR] <- TR, PC <- 0
PC <- PC + 1, IEN <- 0, R <- 0, SC <- 0
DR <- M[AR]
AC <- AC . DR, SC <- 0
DR <- M[AR]
AC <- AC + DR, E <- Cout, SC <- 0
DR <- M[AR]
AC <- DR, SC <- 0
M[AR] <- AC, SC <- 0
PC <- AR, SC <- 0
M[AR] <- PC, AR <- AR + 1
PC <- AR, SC <- 0
DR <- M[AR]
DR <- DR + 1
M[AR] <- DR, if(DR=0) then (PC <- PC + 1),
SC <- 0
28
Description
Register-Reference
D7IT3 = r
IR(i) = Bi
r:
CLA
rB11:
CLE
rB10:
CMA
rB9:
CME
rB8:
CIR
rB7:
CIL
rB6:
INC
rB5:
SPA
rB4:
SNA
rB3:
SZA
rB2:
SZE
rB1:
HLT
rB0:
Input-Output
INP
OUT
SKI
SKO
ION
IOF
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D7IT3 = p
IR(i) = Bi
p:
pB11:
pB10:
pB9:
pB8:
pB7:
pB6:
29
30
T2
D'7
I
T3
From bus
12
12
AR
To bus
Clock
LD
INR
CLR
R
T0
D
T4
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31
CONTROL OF FLAGS
IEN: Interrupt Enable Flag
pB7: IEN 1 (I/O Instruction)
pB6: IEN 0 (I/O Instruction)
RT2: IEN 0 (Interrupt)
p = D7IT3 (Input/Output Instruction)
D
I
T3
p
B7
B6
IEN
R
T2
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32
S2
Encoder
S1
S0
x1 x2 x3 x4 x5 x6 x7
0
1
0
0
0
0
0
0
For AR
0
0
1
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
1
S2 S1 S0
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
Multiplexer
bus select
inputs
selected
register
none
AR
PC
DR
AC
IR
TR
Memory
D4T4: PC AR
D5T5: PC AR
x1 = D4T4 + D5T5
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33
Design of AC Logic
16
16
8
Adder and
logic
circuit
16
16
AC
To bus
LD
INR
CLR
Clock
Control
gates
AC AC DR
AND with DR
AC AC + DR
Add with DR
AC DR
Transfer from DR
AC(0-7) INPR
Transfer from INPR
AC AC
Complement
AC shr AC, AC(15) E Shift right
AC shl AC, AC(0) E
Shift left
AC 0
Clear
AC AC + 1
Increment
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34
Design of AC Logic
CONTROL OF AC REGISTER
Gate structures for controlling
the LD, INR, and CLR of AC
From Adder
and Logic
D0
T5
D1
AND
D2
T5
p
B11
r
B9
DR
B7
B6
B5
ADD
16
16
AC
To bus
Clock
LD
INR
CLR
INPR
COM
SHR
SHL
INC
CLR
B11
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35
Design of AC Logic
AC(i)
AND
Ci
Ii
FA
C i+1
From
INPR
bit(i)
LD
ADD
DR
INPR
AC(i)
COM
SHR
AC(i+1)
SHL
AC(i-1)
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