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screens
designing for
baudisch
patrick
microsoft research
adaptive systemsinteraction focus
hat changes?
battery life
processing power
screen space
portability
mantra
always use the most
available device
summary
in (discreet, touch, backside, device)
1. in!
in!
1. discreet
thumb wheel
keypad
d-pad/
joystick
Scott
in!
2. pointing/touch
2. discreet controls
and rate-control
very limited
fat finger
fat finger
<1988
(2007)
precision?
offset cursor
Pen
Offset Cursor
shift
escape
in!
3. backside
behind
behind
touch
gestures
[Wobbrock at al]
pseudo
transparency
lucidTouch
borrowed from
augmented reality
physical see-through
camera see-through
lucidTouch2
in!
4. move device
tilting
chameleon
paper
[Fitzmaurice 93]
peep hole
paper
motion
[Wang, Zhai, Canny UIST 06]
tangimap
[hachet GI 05]
sweep
[Rohs et al 05]
related
gyro mouse
xwand
[wilson 03]
wii
[nintendo 06]
vs.
limited screen size
gummi
soap
hull
optical
sensor
core
[baudisch et al, UIST 2006]
step 1
step 2
shapes
thumb
core
hull
hullhull
sensor
finger
joystick
video
belt
soap
2. out!
desktop
contents
out!
1. compressing
zooming
over
views
[OHara et. at CHI 99]
web
thumb
enhanced
thumbnails
semantic zooming
fisheye
furnas paper
[lank, chi04]
fishnet
summary
thumbnails
[lam & baudisch, CHI 05]
smartNail
smartNail
SmartNails
[Berkner et al 2004]
collapse
to zoom
expand
collapse
out!
2. off-screen
simple arrows
edge radar
[Gustafson 07]
scaled&stretched arrows
[Burigat 06]
city lights
[Mackinlay 03]
halo
wedge
3 aperture 360
2 aperture 0
halo
arrows
out!
3. extend
stitch
path taken
by the pen
transferred
pictures
[hinckley et al 2004]
near-eye
out!
4. eyes-free/audio
earPod
novice
novice
experienced
experienced
expert
expert
blindSight:=
How about Monday morning?
calendar
Monday 9am
preview
tic, tic, sssssh
out!
5. eyes-free/tactile
[poupyrev et al]
[poupyrev et al]
haptikos
tactile features
shoogle
rubbing
[Li, Baudisch, Griswald,
Hollan, UIST 2008]
summary
in (discreet, touch, backside, device)
my 2t
PCs
PC screens have the users undivided attention
phones
are in in a mobile situation
If they requires visual attention,
users will fail at their current activity
interference with social activities
drive off the road
reason #1
reason #2
watch an iPod/iPhone user
can you tell whether he/she has had
the device for a week or for a year?
no
eyes-free
use?
(1)
predictability
(1a)
dont mode me in
(1b)
offer an
escape
(2) casting
avoid
eyePhone
eyesFreePhone
require as little visual attention as possible
ps.: blind
users
will thank you
thank you!
end
papiercraft
vs.
form factor>>
devices &
techniques
HCI
[Hudson, panel at
UIST 2007]
Einsteins
Edisons
systems
(emergence)
techniques
(self-contained)
interaction
technique
is a construct that "implements the
hardware binding portion of a usercomputer interface design".
An earlier informal definition adds that
interaction techniques are "ways to
use input devices to enter information
into the computer.
why?
low-res
context
imaginary
context
vs.
limited screen size
[Irani et al]
space
epoxy dots
enlarged spaces
3
6
9
#
multiblending: summary
problem with
problem with
traditional
alpha
traditional
alpha
blending: is this
blending:
is
bush in palettethis
or
bush in palette or
background?
background?
solution
solution
multiblending:
multiblending:
glass
glasspalette
palette
distinguished
distinguishedfrom
from
background
backgroundphoto
photo
&&background
backgroundmore
more
recognizable
cancel
novice+
novice+
noviceexper
noviceexpert
faster
noviceexper
noviceexpert
less search
noviceexper
noviceexpert
tap!
shortcut
joystick
game
controller
presenter
flow
100% focused on
the task
rod direct