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Making Multimedia:

Hardware
ECE 551 MU LT IM ED IA S YST E MS AND APP LI CATI ON S
DR NU R I DO R A A B DU L R AZ AK
MA R CH 20 17
Learning Outcomes
Upon completion of the chapter, the students will be able to:
Define common software programs used to handle text, graphics,
audio, video, and animation in multimedia projects.
Discuss the capabilities of these software programs based on its
purposes.
Discuss the important features in choosing the right software
programs for multimedia project development.
Software tools and Programs
Text editing and word processing tools
Painting and drawing tools
3D modelling and animation tools
Image-editing tools
Sound editing tools
Animation, video and digital movie tools
Helpful accessories
Text Editing and Word Processing Tools
An office suite that might
Word include spreadsheet,
database, e-mail, web
Processo browser, and presentation
applications

Optical Character Recognition


Software which turns
bitmapped characters into
OCR electronically recognizable
text using the probability &
expert system algorithms.
Painting and Drawing Tools

Painting Software
Photoshop, Fireworks, and Painter, is dedicated
to producing crafted bitmap images
Drawing Software
CorelDraw, FreeHand, Illustrator, Designer, and
Canvas, is dedicated to producing vector-based
line art easily printed to paper at high resolution
Features in a drawing or painting package:

An intuitive graphical user interface with pull-down menus, status


bars, palette control, and dialog boxes for quick, logical selection
Scalable dimensions, so that you can resize, stretch, and distort
both large and small bitmaps
Paint tools to create geometric shapes, from squares to circles and
from curves to complex polygons
The ability to pour a color, pattern, or gradient into any area
The ability to paint with patterns and clip art
Customizable pen and brush shapes and sizes
An eyedropper tool that samples colors
An auto trace tool that turns bitmap shapes into vector-based
outlines
Support for scalable text fonts and drop shadows
Multiple undo capabilities, to let you try again
A history function for redoing effects, drawings, and text
3D Modeling and Animation Tools
3-D modeling software A good 3-D modeling tool should include the following
features:
rendered objects in
perspective appear more Multiple windows that allow to view the model in each
realistic; create stunning dimension, from the cameras perspective, and in a
scenes and wander through rendered preview
The ability to drag and drop primitive shapes into a
them, choosing just the
scene
right lighting and The ability to create and sculpt organic objects from
perspective for the final scratch
rendered image. The ability to add realistic effects such as transparency,
shadowing, and fog
The ability to add spot, local, and global lights, to place
50-animation-tools-resources- them anywhere, and manipulate them for special
digital-learners lighting effects
Unlimited cameras with focal length control
The ability to draw spline-based paths for animation
Lathe and extrude features
Color and texture mapping
Image-editing Tools
Image-editing applications are specialized and
powerful tools for creating, enhancing, and
retouching existing bitmapped images.

Some features of image-editing applications:


Multiple windows that provide views of more than one image at a time
Conversion of major image-data types and industry-standard file formats
Direct inputs of images from scanner and video sources
Employment of a virtual memory scheme that uses hard disk space as
RAM for images that require large amounts of memory
Capable selection tools, such as rectangles, lassos, and magic wands, for
selecting portions of a bitmap
Image and balance controls for brightness, contrast, and color balance
Good masking features
Multiple undo and restore features
Anti-aliasing capability, and sharpening and smoothing controls
Sound-editing Tools
Sound-editing tools for both digitized and MIDI sound lets user
see the music as well as hear it.

Allowing for cut, copy, paste, and otherwise edit segments of


it with great precision, by drawing a representation of a sound
in fine increments, whether a score or a waveform.
Animation, Video and Digital Movie Tools
Animations and digital video movies are sequences of bitmapped
graphic scenes (frames), rapidly played back.

Authoring tools help to create animation by rapidly changing the


location of objects, or sprites, to generate an appearance of motion.

Most authoring tools adopt either a frame- or object-oriented


approach to animation, but rarely both.

Moviemaking tools such as Premiere, Final Cut Pro, VideoShop, and


MediaStudio Pro let user to edit and assemble video clips captured
from camera, tape, other digitized movie segments, animations,
scanned images, and from digitized audio or MIDI files.

The completed clip, often with added transition and visual effects, can
then be played backeither standalone or windowed within the
project.
Helpful Accessories
Screen-grabber is a tool for grabbing all or part of the
screen display so that user can import it into the
authoring system or copy it into an image-editing
application for custom work.
Format converters are additional tools for converting
source material like video and audio files that may
originate on Macintoshes, PCs, Unix workstations, or
even mainframes.

GIF animator is tools for creating animated GIFs,


available on the web.
Summary
A word processor is a regularly used tool in designing and building a
multimedia project.

Image-editing software: bitmapped images provide the greatest


choice and power to the artist for rendering fine detail and effects.

Animations and digital video movies can be created using several 3D


modeling and animation tools.

Movie tools can be used for editing special video. Add some
transitions and effects to animate the video.

Used proper editing software to digitize video, edit, add special


effects and titles, mix sound tracks, and save the clip.

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